The Generals of October by John T. Cullen, Simon & Schuster, October 2004 -- as sinister forces seize power, only two young Army officers, David Gordon and Victoria 'Tory' Breen, can unravel the dark secrets of Operation Ivory Baton to the nation
John T. Cullen has authored over 20 books, including The Generals of October (Simon & Schuster, 2004)—pulse-pounding political-military suspense fiction set in a near-future U.S. Constitutional crisis.
Scorpion--a screenplay by John T. Cullen--out of the horrors of the Balkan Wars rises a strange serial killer
John T. Cullen also writes screenplays, including one for Nebula Express (adapted from his SF novel) and the violent, darkly glistening, utterly strange tale of a serial killer in Scorpion.

If you like what you read here, please send at least two other avid readers here so a growing readership can enjoy these books. That would be a great, painless, easy way to provide a huge assist. If you'd like to do more...click.


go to chapter 13

Copyright © 2005 by John T. Cullen. All Rights Reserved.
previous
Comment: publishers@cox.netgo back to the Reading Room

go to chapter 15

Cover  
Synopsis  
Buy  
Home

Go to Chapter:  
 1    2     3     4     5     6     7     8     9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   25  
26   27   28   29   30   31   32   33   34   35   36   37   38   39   40   41   42  

Nebula Express by John T. Cullen

Pioneers

a novel

by John T. Cullen

(14) Old World—Year 2299

Paul, 19, had reached the point of truth in his test aerie. This was the seventh and last night he'd have to spend in this hell. If he could only hold out until dawn! The night was black and scratched full of stars. Paul huddled in his concrete shell which was barely large enough to hold him. The cold seemed to eat him alive. He must stay awake. Must stay awake,—and his mind swam through one delirium after another.

No moon.

This was the Aerie's way of teaching a young man about himself, about itself, about the universe. It cured the youthful urge to wander. It was childhood's destroyer if nothing else had been. For Paul, his childhood lay buried with Gregory. He did not have to be here. If you hoped ever to be a member of the ruling elite, or better yet the Council, this was one of the trials you had to undergo.

The soft part of Paul longed to be back in the Aerie. Oh the soft warm girls in the Aerie. The Aerie was all-providing. Never, never, he vowed, would he violate Aerie law.

The hard part of Paul cursed those comforts.He trembled with delirium. If he could only hold out until dawn. He'd had only melted ice to drink. Nothing to eat for days. He'd killed and eaten a baby bird. Killed it with a stick he'd found. No heat, no fire. He'd pawed grunting desperately over it. Its blood had been warm as he'd sucked on its still-beating heart after piercing its chest with the stick. That was days ago.

Ice, everywhere, ages old. The world was a museum of stalactites. Of shifting silhouettes. Sometimes, when he was half out of his mind, it seemed the Aerie was abandoned, its windows gone, the ice inside like a cancer. Then he felt more alone than ever, the last man in the universe.

Not far away was a box containing a radio transmitter. All he'd have to do was push the button and the rescue team would come. One heard stories of young men trying to claw their way aboard the helicopter in a change of mind, too late, and being kicked and punched back into the snow. Some boys lasted the full seven days, but most didn't. It was no great shame to push the button after the third or fourth day. Some had been found frozen to death. Those who'd terminated early had gladly, with relief, though with a little lasting regret, consigned themselves to the role of ordinary resident rather than Citizen. Paul had decided against that. It was success or death. Those were the only two choices he allowed himself.

His world had narrowed to a few dozen yards of frozen horror. Mostly he dreamed, whether he was awake or asleep. After a while waking and sleeping became the same things. He couldn't walk anymore. His hands were blue, and soon he couldn't bear to look at them.

Was that dawn sweeping a white sheet over the snow or was it—?

From here on, he must stay on his feet, for if he lay down he'd fall asleep and drift into the cold mouth of death.

No, the sheet of dawn was like a pink wine, sparkling with splashes of gold.

It was still night out; the glare was simply his pain.

He gritted his teeth and damned all eternity, all night. He would fight for the day, or die, and be welcome doing it, wind up beside Gregory.

As they told him later, they'd found him standing in the hut covered with ice. At first they were sure he'd frozen to death standing up, his features distorted with runneled ice, an eerie figure leaning against the wall, frozen to it, leaning on a stick. In fact, as they lowered him into the stretcher, they weren't sure it was he—one nurse thought it was a legendary old man of the mountain who'd replaced Paul.

If you like what you're reading, please send at least two other avid readers to this website.
     —Thank you!  …Your grateful author, John T. Cullen.
Cover  
Synopsis  
Buy  
Home

Go to Chapter:  
 1    2     3     4     5     6     7     8     9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   25  
26   27   28   29   30   31   32   33   34   35   36   37   38   39   40   41   42  

  go back to top of page  
go back to chapter 13

Other gripping books by the author:


Read other exciting books by John T. Cullen

Copyright © 2005 by John T. Cullen. All Rights Reserved.

John T. Cullen has been a pioneer in digital publishing since 1996. He is listed by digital publishing historian Karen Wiesner as the sixth digital publisher in history, and the second person to publish serialized chapters on line (starting 1996). His web magazine Deep Outside SFFH was the first to be listed along with the professional pulps in Writer's Market (1999) and was at one time the oldest professional SFFH magazine in the world. John T. Cullen continues to explore new ways to adapt the primordial power of storytelling to emerging new digital opportunities as the Third Millennium springs to light.

go to chapter 15
A Walk in Ancient Rome by John T. Cullen, Simon & Schuster 2005, 2d Ed. Summer 2008
A Walk in Ancient Rome John T. Cullen (Simon&Schuster May 2005) innovative, acclaimed walking & teaching tour—explore every corner of the Imperial capital at its zenith almost 2000 years ago; learn its history—smell and taste the very air of Classical Rome.




= Summer 2008 =

A Walk in Ancient Rome by John T. Cullen, Second Edition - Summer 2008, originally First Edition Simon & Schuster 2005
A Walk in Ancient Rome, Second Edition John T. Cullen (Clocktower Books 2008)—New! Many new maps; images from the unique scale model of AndréCaron of Quebec. Read this innovative book, with its acclaimed walking & teaching tour. Explore every corner of the Imperial capital at its zenith almost 2000 years ago; learn its history. Smell and taste the very air of Classical Rome. The new edition is bigger, like an atlas. Some people have carried the 1st edition with them to Rome, and found it greatly enhanced their experience.




Dead Move: Kate Morgan and the Haunting Mystery of Coronado, 2nd Ed. by John T. Cullen, (Clocktower Books, San Diego, Summer 2008)
Dead Move: Kate Morgan and the Haunting Mystery of Coronado, 2nd Ed. John T. Cullen (Clocktower Books, San Diego, Summer 2008). John T. Cullen has tackled the mystery of the ghost at the Hotel del Coronado. He has assembled a dramatic new theory about how and why she violently died on the back steps of the hotel in 1892. A first-class ghost story and whodunit wrapped in one.