The Generals of October by John T. Cullen, Simon & Schuster, October 2004 -- as sinister forces seize power, only two young Army officers, David Gordon and Victoria 'Tory' Breen, can unravel the dark secrets of Operation Ivory Baton to the nation
John T. Cullen has authored over 20 books, including The Generals of October (Simon & Schuster, 2004)—pulse-pounding political-military suspense fiction set in a near-future U.S. Constitutional crisis.
Scorpion--a screenplay by John T. Cullen--out of the horrors of the Balkan Wars rises a strange serial killer
John T. Cullen also writes screenplays, including one for Nebula Express (adapted from his SF novel) and the violent, darkly glistening, utterly strange tale of a serial killer in Scorpion.

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Copyright © 2005 by John T. Cullen. All Rights Reserved.
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Nebula Express by John T. Cullen

Pioneers

a novel

by John T. Cullen

(39) New World—Year 3301

"Oh Avamish," echoed a small girl voice full of admiration and longing.

There were voices filled with love for their city, but also with aching, hopeless melancholy, and Paul felt what they felt, saw what they saw, lived again these moments in their long-ago lives. His mind reeled at the feelings that drowned his senses now. He realized why there was no god on N60A. The city was the supreme hope, the final salvation, the omega and the ultima.

Paul's small human ego rebelled against the complete gratification of the self, the transcendence and glorification of the body and mind and city because there was nothing better to glorify. Nothing more was possible.

He saw all of Avamish as she had once been, from a vantage point as high as the clouds. Her towers and spires rose a mile into the sky, dwindling from massive bases to fine diamond points. Beacons glittered like exploding rainbows in the diamond tips. Paul walked around the entire circumference of the room with his hands held against the wall. He took in the full 360 degree sweep and felt vertigo.

His airship descended toward Avamish. It paddled among the domes and skyscrapers like a whale. Paul looked down and saw an immense dirigible rising from the airfield and when he looked up he saw that he stood in a turret suspended from the side of the passenger bus of a similar aeronautical giant.

Voices were all around him. They pressed him, possessed him, babbled like falling water and rising fountains. There were thousands of voices. Some were deep and tinged with evil, for such was part of nature. Others were child voices bright and full of innocence, for this was also part. There seemed always to be an overtone of one or more voices raised away from the others in an expression if awe, of longing, of bittersweet, supreme ecstasy. The language was Avamishan—similar to Akhan or Shkan; but more fluid, more musical; classical; and Paul understood every word through the telepathic process. It was a cosmopolitan language, tumbling like brook water, a babble easily converted into radio waves and sent across the cosmos.

The avenues below were filled with Avamishans including gentlemen and slaves. The ones with the lighter bluish skin and the silvery hair were the masters. The ones with the darker brownish bluish skin and no spinal hair were the slaves. Again, no bearded figures. There were street urchins and wealthy ladies browsing in markets and swaggering powdered gentlemen and hard-faced, mousy office clerks. White-kilted policemen strutted with tall ivory canes, wearing helmets surmounted by fluffy dulzuri plumes (a languid royal bird of the tidal marshes, symbol of Avamish).

Hydro-power trolleys crawled up the hillsides and urban avenues, or descended just as slowly and carefully under gravitational power. The city had a perennial festive air. Every day was special. Moniam bestibo!

Paul's dirigible landed gently in the field where there would someday be skeletons in a lading house. Nearby another dirigible was already snuggled against its landing pylon, tied to the ground and straining in the wind to rise, to be away. A hundred men unloaded grain from the faraway agricultural empire and another hundred men brought tools and farm machines and city goods to be loaded on wagons.

The skins of the dirigibles shone silver in the clear blue sky. Nearby was an explosion and a flash of light and Paul turned to watch a titanic rocket lift up from the space launch center, headed perhaps for some mining camp on Moon II, or a star-watching base on Moon I, or maybe a metal-rich planet of a star with a poetic name.

Paul watched ropes fall from his own ship. He watched as faces and hands reached out to take charge of the hot air balloon. He smelled baking bread and steaming wash water and animal musk from the market place. He smelled smoke from chimneys and salt water from the sea and millions of acres of wheat across burgeoning farm lands.

"Avamish," chorused the thousand voices in admiration and longing, in hope and hopelessness: "Oh, Avamish!"

Exhausted, its static charge gone, the show came to an end. Paul stood for a long time, leaning against the wall with both hands. He wanted more. He could not get enough. And yet, he was more puzzled than ever. He knew a lot about ancient Avamish now, but not the crucial answers.

Elated, yet disappointed, he stepped outside. Night had fallen. He remembered to pull shut the stone door. Suddenly—and he whirled to look—an explosion smashed his ear drums and rattled his teeth and made the ground shake.

More frightening, though, was the loud bellow that pierced the night sky. It was like the predatory battle cry of some giant dinosaur. It tore at Paul's eardrums, making him roll up and hold his ears. Three times the bellowing sounded, and then silence returned, with just echoes bouncing terrifyingly among the ruins.

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Copyright © 2005 by John T. Cullen. All Rights Reserved.

John T. Cullen has been a pioneer in digital publishing since 1996. He is listed by digital publishing historian Karen Wiesner as the sixth digital publisher in history, and the second person to publish serialized chapters on line (starting 1996). His web magazine Deep Outside SFFH was the first to be listed along with the professional pulps in Writer's Market (1999) and was at one time the oldest professional SFFH magazine in the world. John T. Cullen continues to explore new ways to adapt the primordial power of storytelling to emerging new digital opportunities as the Third Millennium springs to light.

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A Walk in Ancient Rome by John T. Cullen, Simon & Schuster 2005, 2d Ed. Summer 2008
A Walk in Ancient Rome John T. Cullen (Simon&Schuster May 2005) innovative, acclaimed walking & teaching tour—explore every corner of the Imperial capital at its zenith almost 2000 years ago; learn its history—smell and taste the very air of Classical Rome.




= Summer 2008 =

A Walk in Ancient Rome by John T. Cullen, Second Edition - Summer 2008, originally First Edition Simon & Schuster 2005
A Walk in Ancient Rome, Second Edition John T. Cullen (Clocktower Books 2008)—New! Many new maps; images from the unique scale model of AndréCaron of Quebec. Read this innovative book, with its acclaimed walking & teaching tour. Explore every corner of the Imperial capital at its zenith almost 2000 years ago; learn its history. Smell and taste the very air of Classical Rome. The new edition is bigger, like an atlas. Some people have carried the 1st edition with them to Rome, and found it greatly enhanced their experience.




Dead Move: Kate Morgan and the Haunting Mystery of Coronado, 2nd Ed. by John T. Cullen, (Clocktower Books, San Diego, Summer 2008)
Dead Move: Kate Morgan and the Haunting Mystery of Coronado, 2nd Ed. John T. Cullen (Clocktower Books, San Diego, Summer 2008). John T. Cullen has tackled the mystery of the ghost at the Hotel del Coronado. He has assembled a dramatic new theory about how and why she violently died on the back steps of the hotel in 1892. A first-class ghost story and whodunit wrapped in one.